
Vaccination
Health & Wellness · Interactive
- DimensionsSubject to on-site plan
- PresentationInteractive
- PricingQuoted by manufacture spec
Vaccination is a hands-on, mechanical & electromechanical interactive exhibit manufactured by Hefei Panda for science centers, children’s museums, discovery centers, STEM learning centers and family entertainment centers. Engineered for durable, robust, low-maintenance, high-traffic gallery installation, it turns abstract scientific concepts into direct, interactive visitor exploration. Hefei Panda is a global exhibit manufacturer exporting hands-on science displays to 50+ countries, with in-house engineering, fabrication, installation and commissioning.
Exhibit Summary
Vaccination is a Interactive interactive exhibit in the Health & Wellness category, designed for science centers, children’s museums, discovery centers, STEM learning centers and family entertainment centers. Built as a hands-on, mechanical & electromechanical display, it turns an abstract scientific concept into direct, interactive visitor exploration, and is engineered for durable, low-maintenance, high-traffic gallery use.
Scientific Principle
Through interaction, let the audience grasp the different vaccines that babies of different months need to receive.
Operation
A doctor's consultation is used as the background of the entire game. A total of 6 levels are set up. In each level, a parent holding a baby randomly appears. After entering the clinic, the parent consults the doctor about the vaccines that the baby needs to be vaccinated according to the age of the baby. During the set game time, the audience selects the card corresponding to the vaccine and puts it under the camera to scan it to complete the vaccination of the baby. If the correct choice is made, the baby will be vaccinated. Successful and protected, at the same time, the doctor introduces the relevant knowledge of the vaccine. If the vaccination fails, it will automatically enter the next level. The score obtained after completing all 6 levels will be displayed. Then an image of a baby walking will appear on the screen. During the baby's walking process, a brief introduction to the vaccines that need to be vaccinated at different months will gradually increase according to the age of the baby, helping the audience sort out the different vaccines that need to be vaccinated during the baby's growth stage. A doctor's consultation is used as the background of the entire game. A total of 6 levels are set up. In each level, a parent holding a baby randomly appears. After entering the clinic, the parent consults the doctor about the vaccines that the baby needs to be vaccinated according to the age of the baby. During the set game time, the audience selects the card corresponding to the vaccine and puts it under the camera to scan it to complete the vaccination of the baby. If the correct choice is made, the baby will be vaccinated. Successful and protected, at the same time, the doctor introduces the relevant knowledge of the vaccine. If the vaccination fails, it will automatically enter the next level. The score obtained after completing all 6 levels will be displayed. Then an image of a baby walking will appear on the screen. During the baby's walking process, a brief introduction to the vaccines that need to be vaccinated at different months will gradually increase according to the age of the baby, helping the audience sort out the different vaccines that need to be vaccinated during the baby's growth stage.
Export-Ready Features
- Durable, robust construction for high-traffic gallery environments
- Low-maintenance electromechanical design with reliable, safe components
- Custom sizing, theming & multilingual labeling available
- OEM & turnkey exhibit solutions with full project management
- Overseas shipping, export documentation & on-site installation supported
- Shipped to science centers and museums in 50+ countries